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Ken
Ken

Ken

He/Him
Available to book
Request
Location
United States (EST)
Systems
D&D 5e
Dune RPG 2d20
Pathfinder 2e
Cypher
Strengths
High customization, incredible worldbuilding

GM Interview

About the GM

Hello, I am GM Ken here on Polyhedra! He & him pronouns work fine.

I’m born and raised in Florida, where we have an emphasis on sun and concrete and little else inside any city limits.

I got my start behind the screen when our backyard group pulled together for a game, and I decided that storytelling was more my thing than swiping loot from nameless malevolent shrines. From there, I’ve been dreaming up story lines and worlds to inhabit, and am always excited to chat about what’s been in the headspace.

GM Style

My personal style of storytelling I liken to a game of pick-up-sticks. That is, whatever stick the players choose to tug on, they’re always at risk of several other sticks shifting in response. Or perhaps a “layered cake” analogy works well also: the deeper the cut of the world the players strive for, the more there is to uncover. Influences growing up range from authors to video games and movies. I adore Final Fantasy 9, for its pseudo-Shakespearean storytelling and emphasis on identity, and what it means to not know who you are either to yourself or society at large. The Legacy of Kain franchise (Blood Omen 2 excluded) has also long captured my imagination.

Nosgoth and its denizens are interesting, compelling characters, whose conflicting philosophies and spiraling tapestry of deceit and manipulation leads our title characters on quests of self-discovery and truth-seeking that I’m not sure has been adequately captured elsewhere. For authors, we can probably all give some credit to JRR Tolkien for his influence on the hobby, as the “Lord of the Rings” still captures the imaginations of a massive audience. Alongside such works as Star Wars and Star Trek, Dune (new and old), and Issac Asimov’s writings on robots, Philip Pullman’s “His Dark Materials,” and probably plethora others, I find myself finding touchstones across classic genres, and finding new-to-me tales all the time. Out from behind the GM screen, I enjoy reading and writing, raising my daughters (who are an endless font of energy and silly, kid-logic fueled ideas) and spending time with my lovely wife, and no shortage of video games.

There is more media than I could possibly capture in a single lifetime, but we like the Dark Souls and Armored Core experiences, puzzlers, simulators, and strategy games. I also dabble a bit in 3D modeling via AutoCAD, and in 2D digital art with a cheapo tablet. Perhaps I’ll find time in there somewhere to add physical journaling to the list – putting ink on paper has an appeal I can’t shake or find time for.

GM Resources

[House Rules]

[Player Primers]

Ken

's Active Campaigns

Raiders of the Serpent Sea
đź“…
Monday
8 p.m.
EST
đź“–
Third Party Module
Discount
Valley of Spears
đź“…
Thursday
8 p.m.
EST
đź“–
Homebrew
Discount
Dungeon of the Mad Mage
đź“…
Tuesday
8:00 p.m.
EST
đź“–
Official Module
Discount